360 images using Vray for Rhino
How to create 360 images using V-Ray for Rhino?
Step 1: Prepare your 3D model
Before you start rendering, ensure your 3D model is ready in Rhino with all the necessary details such as lighting, textures, etc
![](https://files.readme.io/ccab928-Image_2023-12-12_at_10.27.29_AM.jpeg)
Step 2: Setup the Scenes
![](https://files.readme.io/9243810-Image_2023-12-12_at_10.34.32_AM.jpeg)
Step 3: Open the Render Setup Tool “Asset Editor”
![](https://files.readme.io/09c454c-Image_2023-12-12_at_10.39.24_AM.jpeg)
Step 3.1: From the V-Ray Asset Editor Setup Camera (Spherical)
Select the type: VR Spherical Panorama or VR Cubemap
![](https://files.readme.io/75b9a60-Image_2023-12-12_at_10.39.24_AM_1.jpeg)
Step 3.1: From the V-Ray Asset Editor Setup Camera (Stereospherical)
Select the type: VR Spherical Panorama or VR Cubemap and then activate the option “Stereo”
![](https://files.readme.io/7c072ee-Image_2023-12-12_at_10.39.34_AM.jpeg)
Step 3.2: Step 3.2: From the V-Ray Asset Editor Setup Render Output, set the image “Width & Height” (Spherical)
Select render size (we recommend 8000x4000)
![](https://files.readme.io/78e6abd-Image_2023-12-12_at_10.39.43_AM.jpeg)
Step 3.3: Click on Render
![Spherical rendering](https://files.readme.io/2622786-Image_2023-12-12_at_10.44.21_AM.jpeg)
Spherical rendering
![Spherical Panorama](https://files.readme.io/bba784b-1.png)
Spherical Panorama
![Stereospherical rendering](https://files.readme.io/73a0b9f-Image_2023-12-12_at_11.55.11_AM.jpeg)
Stereospherical rendering
![Stereospherical Panorama](https://files.readme.io/3bbdbbd-2.jpg)
Stereospherical Panorama
Step 4: Save your render on the desktop
![](https://files.readme.io/77943c2-Image_2023-12-06_at_12.50.04_PM.jpeg)
Updated 7 months ago